A.Aragonite
A.Miner Dreadnought
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
A.Miner Dreadnought —
energy+kinetic at mid range (R6), cap-tempo.
(soft)
⇗ Long range
↻ Return fire
Wep / PR
0.5
avg for archetype
Velocity
55,385
≈ 39.9M PR/hr
Weapon damage by type
Where the 2,500 weapon total is placed.
Energy
1,000
40% of total
Kinetic
1,500
60% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
1.86
shield +35%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Chemical
at 1.86 eHP
(shield
+35%).
Weakest defense:
Energy , Kinetic
at 1.05 eHP
(shields
−15% / −15%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
11/turn
1 turn = 5s
PR / hour
39.9M
solo build, no breaks
Time to build 100m PR
2.5h
1,806 turns
Tempo band
Cap
55,385 velocity
Upkeep billed at A.Miner rates
Upkeep / unit
9,277
credits/turn
Upkeep / 1M PR
1,842,502
credits/turn
Upkeep / 1M PR / hr
1326.6M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_e
atk_k
cap
long_rng
r6
ehp_soft
wpr_av
Outliers
Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks
Energy shield -0.15 in an archetype where peer median is 0.50 — standard counter to this shape uses energy damage.
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Neutral · Cruiser · PR 3,006
Wep / PR 0.4
Range 5
When getting shot at
Terran · Corvette · PR 66
Hull / PR 0.68
Sh e/k/m/c
0% /−20% /+35% /+30%
In build economy
Terran · Battleship · PR 5,881
Build rate 10
Velocity 58,810
Peer set (3)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
A.Aragonite — A.Miner Dreadnought
PR 5,035 · Hull 6,100 · Range 6 · Build 11/turn
long range
Weapon Share Shield eHP
Energy 1,000 40% −15% 1.05
Kinetic 1,500 60% −15% 1.05
Missile 0 0% +25% 1.62
Chemical 0 0% +35% 1.86
55,385 PR/turn (5,035 × 11) · Cap tempo
39.9M PR/hr solo · Hull/PR 1.21 · Wep/PR 0.5
```
-# built at augury.drlat.dev
Compare with another ship?
See A.Aragonite side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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