Augury
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Eel

Marauder Fighter — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).

Marauder Fighter — kinetic at close range (R2), in-between tempo. (frail)

⇗ Long range ↻ Return fire
PR
60
Hull
50
Hull / PR
0.83
Wep / PR
0.8
low for archetype
Range
2
Velocity
42,000
≈ 30.2M PR/hr

Weapon damage by type

Where the 50 weapon total is placed.
Energy
0
0% of total
Kinetic
25
50% of total
Missile
10
20% of total
Chemical
15
30% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
0.69
shield −20%
Kinetic
1.04
shield +20%
Missile
0.93
shield +10%
Chemical
0.79
shield −5%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
700/turn
1 turn = 5s
PR / hour
30.2M
solo build, no breaks
Time to build 100m PR
3.3h
2,381 turns
Tempo band
In-between
42,000 velocity
Upkeep billed at Marauder rates
Upkeep / unit
8.00
credits/turn
Upkeep / 1M PR
133,333
credits/turn
Upkeep / 1M PR / hr
96.0M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_k in_between long_rng r2
ehp_frail wpr_lo

Outliers

Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
Marauder · Battleship · PR 22,527
Wep / PR0.9 Range4
When getting shot at
A.Miner · Destroyer · PR 1,236
Hull / PR0.65 Sh e/k/m/c −15%/0%/+15%/0%

Peer set (1)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

Compare with another ship?

See Eel side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for Eel →